FlyInside Flight Simulator 0.6.0.0 - 7/26/2019
- Adds world-wide streaming scenery
- Major improvements to B407 and MD500 flight models
- Adds "Cyclic Sensitivity" adjustment to Flight Realism settings for helicopters.
- Adds GPU selection option (Settings -> Graphics -> Advanced) for those of you on Optimus computers
- Fixes several missing aircraft propellers
- Adds scenario subtitles
- Adds T38-A training scenario
- Improves 737 startup scenario
- Resolves bug with aircraft audio staying around after switching aircraft
- Performance improvements
- Numerous crash-fixes
- Toggle hand-tracking binding now works for Vive wands
- Fixes bug with 737 altimeter display
- Adds binding for Settings -> Controls -> VR -> Toggle VR
FlyInside Flight Simulator 0.5.4.0 - 2/22/2019
- Adds "Intro to Flight" scenario
- Adds 737 startup checklist. Look for white spinning arrows on the ceiling to find the first switch. White spinning arrows mean you need to set the switch (per the checklist), a green circle means the switch is already in the correct position
- Adds internal cockpit night-lighting to all aircraft
- Adds VR keyboard which appears when you tap into a textbox in VR
- Greatly improves simulator startup speed
- Video recording now records to MP4, and you can include audio or menus
- Positional yoke now supports all settings/features that rotational yoke does (under Settings -> VR)
- Some performance improvements
- Some improvements to stutter during scenery loading
- Fixes memory leak which occurs after opening moving map
- Fixes CPU usage bug which occurred after opening and closing moving map
- Fixes crashes caused by corrupt texture files
- Fixes B55 Fuel Flow gauge
- Adds SDK APIs to parse XML from strings, create strings from XML
- Adds newer less obnoxious waypoint model
- Adds wind sound, several sound fixes
- Fixes several issues with loading stutter
- Improves speed of terrain loading. Not done yet, but it's harder to outpace the terrain loader when flying fast
- Fixed several aircraft systems bugs
- Sim no longer hangs when audio devices are unplugged
- Helicopters are now properly affected by wind/gusts
- Several fixes to Steam installation process
- Adds option so you can choose whether yoke is "hold to grab" or "tap to grab"
- Adds UDP socket capabilities to scripting.
- Yoke/collective are now grabbed via "tap on" / "tap off". Click the trigger once to grab it, then click the trigger again to let go. No need to hold it down constently.
- You can now grab yoke using "grip" buttons on Vive/Touch controllers, which grabs from palm/fist rather than finger-tip
- Adds setting to disable VR rudder control when grabbing yoke/collective
- Adds setting to leave yoke where it is when you let go of it with VR controller
- Adds sensitivity sliders for VR yoke/collective. I find that the helicopters are super flyable using only VR controllers if you turn down sensitivity a little
- Tooltips/hands now appear at night, but not blindingly bright
- Ground friction is now proportional to "weight on ground". You can get light on your skids in a helicopter and you won't be stuck in place
- Propeller and mixture levers now function as multi-grab
- Piston engine sounds now turn off when engine turns off
- Fixes turn-coordinator ball bug
- Improves 717 interaction
- Adds heading to location dialog
- Adds units/descriptions to helicopter flight dynamics tables
FlyInside Flight Simulator 0.5.0.0 - 1/11/2019
- Complete overhaul of VR controller interaction. Now super easy and accurate to manipulate nearly every switch in every cockpit
- Overhaul of ability to grab and manipulate yoke/stick with VR controllers. More intuitive and controllable
- Complete overhnaul of VR controller menu interaction. Use laser-dot to activate all menu functions, more precise
- Vive/WMR controllers can now have buttons and axis bound to sim functions
- Vive/Touch controllers no longer "wobble" around as you look left and right
- You can now land on buildings, crash into trees
- Adds dialog allowing automatic recentering of VR headset without a button binding
- Buildings/plants no longer float in the sky
- Adds new helicopter flight model supporting ground-effect, ETL, VRS, flap-back, transverse flow, auto-rotation, and more
- Improves helicopter sound effects
- Adds real-time Flight Dynamics Editor - Tweak aircraft flight behavior while in the air
- Adds option to turn yoke haptics on/off
- Parking Brake no longer affects physics on skid-based aircraft
- Oculus Home no longer opens unless you choose "Oculus" driver
- Adds support for Helicopter Trim (uses same bindings as airplane trim)
- Misc performance improvements, memory leak fixes
- Adds aircraft part tooltips in VR, only for some aircraft currently
- Window dropdowns no longer clip off bottom of windows in VR
- 737 VS auto-pilot display now functions
- 407 collective animation no longer stops at half collective
FlyInside P3D4 1.97 - 12/21/2018
- Adds Prepar3D v4.4 support
- Improves issue with dropping back to "menu mode" under heavy load
FlyInside Flight Simulator 0.4.2.0 - 12/20/2018
- Adds brand new terrain + auto-gen system
- Adds terrain shadows
- Scenery size reduced from 27GB down to 1.75GB
- Adds Steam release, achievements
- Improves moving map visuals
- Adds Load/Save Flight dialog
- Minor water visual improvements
- Adds key-binding for toggling aircraft cockpit on/off
- Adds "Aircraft scaling" feature (in Settings -> VR)
- Adds option to auto-hide the desktop menu bar
- Adds more realistic stall/spin behavior
- Improves moon imagery
- Sim now starts at user-local time rather than world-local time
- Improves flight-rewind function
- Improved smoothness of joystick input
- Adds setting for Shadow Quality
- Adds "All" category for Controls
- Adds setting to invert camera-view controls
- Adds more flexable toe-break bindings
FlyInside Flight Simulator 0.3.7.0 - 11/9/2018
- Fixes bug where cockpit gauges sometimes "freeze" and stop responding/updating
- Fixes bug which was causing scenery-loading to freeze, and runaway memory usage
- Stall characteristics are now more realistic (still a work in progress though, just getting started)
- Engine-induced yaw now functions properly
- Adds "Sim -> Rewind" option so you can rewind your flight at any time, rather than just after a crash
- Adds additional bindings for switching views more convieniently
- Improves B55 default seat position
- Interactors (radio widget, arrows, etc) now properly appear at night
- Fixed bug with "Set Weather" sometimes failing or crashing
- Adds bindable axis for flaps
- Adds "Start Engines" binding
- Fixes bug w/ afterburner not fully activating intermittently
- Improves Otter RPM simulation values
- Fixes bugs w/ binding of Oculus Touch controls
- Fixes audio-related crash
- Fixes a couple of MD 530, B 55 systems bugs
- Fixed several bugs with simulator failing to run after applying update
FlyInside Flight Simulator 0.3.6.2 - 10/18/2018
- Improves runway night-lighting. Tried to eliminate the feeling of "floating globes", and added some basic 3d meshes for airport lights. Would love feedback on this!
- Adds default virtual window positions across all aircraft! You'll no longer have windows popping up in really unintuitive places the first time you use an aircraft.
- Adds a "reshow" animation if you try to open a window which is already open. Makes it easier to find windows which ended up hidden behind another window in VR.
- Fixes increase/decrease throttle buttons, relative throttle axis. Your helicopter will no longer get stuck at 50%+ collective.
- Adds a bunch of new bindings. Separate Mixture 1/2, separate prop pitch 1/2, separate gear up/gear down toggles
- Adds bindable axis to pan views up/down/left/right
- Oculus Touch joysticks and buttons may now be bound on Settings -> Controls for axis and buttons
- Joysticks with comma "," in name no longer crash the sim ;)
- Users who have multiple joysticks with the same name connected can now bind different controls to the different joysticks. Stored by USB port ID
- Fixes issues with changing Hand Input Source while VR is turned on
- Prevents hand input source from selecting Leap Motion by default when no Leap Motion is connected
- Fixes up a few bad view positions
- VR no longer freezes for a second when opening "Select Aircraft" or "Pick Scenario" screens
- Fixed our BugSplat reporting - We were (very unfortunately) receiving only partial crash-logs, fixed now. Very helpful for future bug-fixes, so please send in crash reports :)
- Fixes missing T-38A stall shake
- Fixes sun rising in west
- Adds ability to specify simulator update source.
FlyInside Flight Simulator 0.3.1 - 10/12/2018
- Initial release, including ten aircraft and continental USA
1.96 - 9/20/2018
- Improves clarity across all simulators and HMDs
- Adds support for Prepar3D 4 external views
- Resolves issues with detection of certain Vive Controllers
1.95 - 6/29/2018
- Adds Windows Insider compatibility
- Adds Prepar3D v4.3 support
1.92 - 2/12/2018
- Adds Prepar3D v4.2 support
- Resolves several crashes involving interaction and FSX, P3D, P3Dv4
1.91 - 12/19/2017
- Resolves incompatibility between FlyInside XP, X-Plane 11.10, and AMD cards
1.9 - 12/8/2017
- Adds support for Windows Mixed Reality headsets via SteamVR Mixed Reality driver
- Vive & WMR controllers are now shown as hands, unified with Leap Motion / Oculus Touch
- Major interaction fixes across all aircraft
- Resolves FlyInside XP crash when used in conjunction with CEF (A320U beta)
- Adds support for more X-Plane manipulator types
- Fixes corrupted P3D4 tooltip texts
- Resolves crash when model-parsing fails in FSX/P3D/P3D4
- Fixes several bugs w/ FlyInside P3D4 not detecting intearction areas
1.83 - 10/26/2017
- Adds X-Plane v11.10b compatibility
1.82 - 10/13/2017
1.81 - 7/7/2017
- Adds external view support to FlyInside XP
- Fixes FlyInside XP black-screen-bug, cross-eyed bug, weird textures bug
- Adds ability to import X-Plane ATC/Map windows in VR
- Fixes FlyInside XP stretched window bug
- Fixes bugs with selecting interaction button and Oculus Touch
- Now automatically disables SSAO in FlyInside XP, which causes graphical/perf glitches
- Fixes bug with the wrong cockpit parts appearing for interaction
- Many Leap Motion + Oculus Touch path improvements
- Fixes several crashes across all simulators
1.8 - 4/28/2017
- Adds Oculus Touch support
- Re-introduces sticky mouse mode
- Adds new radio panel interactors
- Eliminates X-Plane 11 "dark cockpit" bug when used without HDR
- Several improvements to third-party aircraft UI display
- Large improvements to interaction and aircraft compatibility
- Improves support for X-Plane 11 clouds
- P3D waves now appear in both eyes
- Reduces VAS use with complex aircraft
- Improvements in X-Plane 11 system+GPU memory usage
- Improves monitor detection
- Fixes disappearing mouse cursor glitches (including with PMDG 777)
- Fixes incompatibilities/crashes with Dash-8/Q-400
- Fixes freezes/pauses when using keyboard input/ATC window in Prepar3D
- FlyInside XP now pauses simulator when going into menus
- Mouse re-center binding now works properly in X-Plane
- Many misc. crash fixes
1.75 - 4/17/2017
- Adds support for Windows 10 Creator's Edition
1.74 - 4/14/2017
- Adds support for X-Plane 11 Steam version
1.73 - 1/28/2017
- Adds X-Plane 11 PB9 support
1.71 - 12/15/10216
- Adds X-Plane HDR support
- Adds X-Plane 11 support
- Solves warped-view bug
- Fixes tall extrusion bridges in Prepar3D
- Adds option for Prepar3D cloud drawing mode
- Adds basic xEnviro support
- Fixes conflict with PilotEdge
- Performance improvements across all three simulators
1.7 - 11/16/2016
- Adds X-Plane 10 support!
- ASW Support
- Oculus display automatically reconnects after losing headset connection
- Improves mouse pointer position accuracy in FSX/Prepar3D
- Fixes FSX startup crash
- Fixes an FSX waiting for simulator bug
- Several general crash-fixes
1.62 - 9/22/2016
- Prepar3D 3.4 support
- Eliminates cockpit shimmer in Prepar3D
- Fixed bug where FlyInside drops to 3fps in conflict with some anti-virus software
- Improved Leap Motion compatiblity with third-party aircraft
1.61 - 9/12/2016
- Significant reductions in VAS usage
- Adds new Leap Motion index-finger-tip gestures for easy interaction
- Improves interaction UI
- Improves interaction compatibility, fixing many non-interactable switches/buttons/levers
- Fixes bug with highlight/part position mismatch
1.6 - 8/19/2016
- Overhauled Leap Motion support
- Vive controller support
- VR SLI support
- Interaction dot cockpit manipulation support
- Leap/Vive yoke-grab support
- Annoying message tip windows no longer appear sporadically
- Improved UI for simulator dialog manipulation
- Improved Import Window UI
- New tooltip system
- Mouse cursor now fades out when not moved
- Adds Color Level Adjustments
- Some FPS improvements
- Fixes bug with traffic loading times
- Fixes bug when Windows username contains accent character
- Fixes bug with Leap Motion support on some foreign FSX versions
- Fixes crash with some multi-monitor setups
- Removes SMAA, adds FXAA
- Fixes anti-virus incompatibility
- Improves Leap Motion scaling algorithm
- Adds Leap Motion exclusion zones
1.52 - 6/5/2016
- Adds Prepar3D 3.3 support
- Improves Leap Motion frame-rates
- Fixes bug with FSCaptain compatibility
1.51 - 5/27/2016
- Fixes head-wobble camera bug
- Fixes slanted camera views with certain aircraft
- Adds menu option to reset all FlyInside settings
- Fixes Prepar3D blue-ground clipping bug
- Rebind key prompts for rebind if joystick disconnected
- Users can no longer bind interact key to another command
- Head position reset dialog accepts keyboard keypresses
- Fixes issue for users needing to re-activate after reboots
- FlyInside now uses separate settings from monitor-only simulator
- Fixes Leap Motion simple-aircraft FPS bug
- Fixes nasty crash-on-start
- FlyInside Tag no longer appears in response to Leap hands
- FlyInside audio integration can now be disabled by user
- Adds warning for users running FSX in WinXP compatibility mode
- Fixes crash-on-start with certain plugins
- Fixes Prepar3D startup freeze
- Disables geometry-warp smoothing
- Improves FlyInside P3D WideFS compatibility
- Adds new version notification support
1.5 - 4/5/2016
- Adds Vive support
- Fixes freeze-on-load bug
- Adds re-center screen on launch
1.4 - 3/28/2016
- Oculus 1.3 and consumer Rift support
- FlyInside no longer activates unless explicitly launched via "FlyInside FSX" and "FlyInside P3D" menu shortcuts
- Improves Menu View window positioning
- Adds Overdraw setting, user can select trade-off between timewarp artifacts and clarity
- Fixes several crashes, incompatibilities, and glitches
- Adds experimental Geometry-Warp Smoothing option
- Improves installer flow and usability
- Installer no longer appends "Microsoft Flight Simulator X" when directory browsing
- Resolves incompatibility with Bitdefender Antivirus
- Adds binding to cycle Night Mode themes
- Adds green Night Mode theme
- Adds Starry Night Mode theme to Menu View
- Discontinues Oculus Runtime 0.6 builds
1.3 - 3/17/2016
- Introduces new FlyInside Menu View
- Adds Interaction system
- Integrates Leap Motion Orion SDK and adds contextual cockpit system
- Adds Prepar3D 3.2 support
- Adds night-mode UI theme
1.2 - 1/25/2016
- Adds sticky mouse functionality. Mouse cursor no longer moves with view
- Adds MSAA support to FlyInside FSX and FlyInside P3D
- Fixes stereo rendering of smoke, dirt, and aircraft labels in FlyInside P3D
- Fixes error with large number of subwindows appearing in Prepar3D 3.1
1.11 - 12/28/2015
1.1 - 12/21/2015
- Improves compatibility with anti-virus software
- Adds support for DK1, lense separators
- Adds multi-button key-binding support
- Adds 'Close' button to windows. Be sure to bind a button for Show/Hide Splash to enable this functionality
- Adds FSX Deluxe: SP2 support
- Simulator window and sub-window organization improved to fit more windows on screen without overlap
- Fixes scale/depth issues in certain configurations
- Improves Menu window functionality in FSX & Prepar3D
- Simulator window can now be moved by user
- Adds support for older FSX Demo version
- Prepar3D now automatically brings ATC window, instrument panels into virtual cockpit
- Improves virtual cockpit camera detection
- Resolves MemBitmap:26 crash
1.0 - 11/18/2015
- Resolves several aircraft rendering bugs
- Resolves several crashes
Beta 0.5 - 11/11/2015
- Adds magnifying glass view - 4k mode recommended
- Adds ability to move around full-desktop view
- Prepar3D no longer shows strange view in right eye with tesselation enabled combined with certain view-angles
- Improves scrollbar styling/usability
- Resolves glitches with certain HMD lens combinations
- Improves simulator settings detection
- Mouse cursor can now be used while zoomed in
- Fixes crash related to invalid mouse cursor
- Improves compatibility with foreign language versions of FSX
Beta 0.41 - 10/26/2015
- No longer crashes on start when used in conjunction with popular anti-virus software
- FlyInside remembers your adapter settings between reboots, no more annoying adapter dialog every day
- FSX road-traffic/vehicles display properly in both eyes. Chase cars on the highway in an R-22, it's fun!
- Full-desktop virtual cockpit message no longer appears after you get FlyInside working for the first time
- Fixes several crashes related to multi-monitor setups
Beta 0.4 - 10/20/2015
- Adds binocular zoom
- Adds full-desktop view
- Adds 3k resolution option
- Fixes Prepar3D 3.0 F-35 bugs
- Fixes several freeze/crash on startup issues
- Revamps configuration file, now human readable/editable
- Fixes several mouse-cursor bugs
- Fixes z-fighting bug on high-res monitors in low-res mode
Beta 0.3 - 10/6/2015
- Adds Prepar3D 3.0 support
- Adds customizable mirror window. Can be used to record video with OBS or during demos
- FSX no longer has black rectangle outline in low-visibility conditions
- Minor bug-fixes and stability improvements
Beta 0.2 - 9/29/2015
- Implements new, customizable controls, for moving and placing virtual windows
- Virtual window positions are saved between sessions
- Leap Motion pass-through camera view added
- Fixes bugs with water reflections in FSX & Prepar3D
Beta 0.11 - 9/7/2015
- Adds Oculus SDK 0.7 support
- Eliminates several crashes
- Improves Prepar3D aircraft compatiblity
Beta 0.1 - 8/27/2015
- Greatly reduces memory usage, good-bye OOMs
- Eliminates several memory corruption bugs
- Improves Mission support
- Improves 3rd Party Aircraft Compatibility
- Improves hardware compatibility
- Adds log-files to help track down issues
- Joystick input no longer breaks randomly on Windows 8.1 (FSX)
- Clouds no longer spin when looking around (P3D)
- Flight panels such as ATC or Radio Stack now appear in-cockpit (Pro)
- Adds In-Cockpit Virtual Desktop (Pro)
- Adds Leap Motion integration (Pro)
- Access FSX/P3D menu in-cockpit (Pro)